Virtua Cop received generally positive reviews from critics. They subsequently began work on the third level, since it was the most difficult to convert due to the large polygon areas of the office building walls and ceiling. In June, the team displayed a playable demo of the Saturn version's first level at the Tokyo Toy Show. If three of us agree for improvement, then we try to modify the graphics." Head developer Takashi Osono said, "We are trying to keep to the quality of the arcade.
Along with the Saturn version of Virtua Fighter 2, it was one of the first games to make use of the Sega Graphics Library operating system. The policemen Michael "Rage" Hardy and James "Smarty" Cools must face that organization led by Joe Fang and his followers Kong, the King, and the Boss.Ī division of Sega AM2 began work on the Saturn version in April 1995. Some of the evidence manages to make its way back to headquarters and a special task force is put on the case. He compiles a large amount of evidence and is ready to take them down, but he is discovered and assassinated. Players can score extra points for "justice shots" (disarming an enemy without killing them, done by shooting their hand) and "bullseyes" (shooting the center of the Target Circle).Ī detective in the player's department uncovers an illegal gunrunning operation and traces it back to a powerful crime syndicate named E.V.I.L. The special weapon will be lost if the player takes damage, but not if he shoots a civilian. If the player hits a civilian, it counts as the player losing a hit point. There are also civilians that the player must not harm during the stage. Taking enemy fire causes the player to lose a hit point power-ups can be shot to grant the player a special weapon or even an extra hit point. Players begin the game with a reloadable chamber of six bullets and a set number of hit points.
Played in a first-person perspective, players must use a light gun (or a joypad in the Sega Saturn version) to shoot criminals and advance through the game. Players assume the role of police officers - either Michael Hardy, or his partner, James Cools. Virtua Cop was followed by Virtua Cop 2 and Virtua Cop 3. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing. It was one of the first games to allow the player to shoot through glass. Emphasizing the real-time nature of the game, enemies would react differently depending on where they were shot. Virtua Cop was notable for its use of real-time polygonal graphics, which were subsequently used in both The House of the Dead and Time Crisis, instead of the two-dimensional sprites and static backgrounds used in previous games in the genre. In 2004, a port was developed for the handheld Nokia N-Gage, but this was cancelled by the quality control team before its release. It included gallery extras and implementation of Namco's G-Con 2 lightgun support. The game was later bundled with Virtua Cop 2 in Japan and Europe on the PlayStation 2 as Virtua Cop: Elite Edition (Virtua Cop Rebirth in Japan) on Augand Novemrespectively. The Saturn version included support for both the Virtua Gun and Saturn mouse, as well as a new "Training Mode" which consists of a randomly generated shooting gallery.
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It was ported to the Sega Saturn in 1995 and Windows in 1997. Its original incarnation was an arcade game on the Sega Model 2 system. Virtua Cop ( バーチャコップ, Bācha Koppu) (known as Virtua Squad for the North American Windows version) is a 1994 lightgun shooter created by Sega AM2 and designed by Yu Suzuki.